Renderer
This is an alternative to using the Application component. It allows you to use a custom PIXI.Renderer
instance but — like its native class — it will not start the render loop or create the root container for you. You will need to do this yourself.
Usage
Basic
Custom View
If you want to customize the element that the canvas is rendered into, you can use the view
slot. The canvas will be appended as a child of the slot element.
Render on Demand
The Application
component supports rendering on demand. While Renderer
doesn’t offer the same render="demand"
prop,
we can still implement this ourselves:
See Render on Demand for more information.
API
Props
Name | Description |
---|---|
antialias false | boolean Sets antialias |
autoDensity true | boolean Resizes renderer view in CSS pixels to allow for resolutions other than 1. |
backgroundAlpha 1 | number Value from 0 (fully transparent) to 1 (fully opaque). |
backgroundColor 0x000000 | number The background color of the rendered area (shown if not transparent). |
clearBeforeRender | boolean This sets if the renderer will clear the canvas or not before the new render pass. |
eventFeatures | PIXI.EventSystemOptions['eventFeatures'] The event features that are enabled by the EventSystem. |
eventMode | PIXI.EventMode The default event mode mode for all display objects. This option only is available when using @pixi/events package (included in the pixi.js and pixi.js-legacy bundle), otherwise it will be ignored. |
forceCanvas false | boolean Prevents selection of WebGL renderer, even if such is present, this option only is available when using pixi.js-legacy or @pixi/canvas-renderer modules, otherwise it is ignored. |
height 600 | number The height of the renderers view. |
instance | The PIXI.Renderer instance. Can be set or bound to. By default it uses PIXI.autoDetectRenderer() |
powerPreference | WebGLPowerPreference Parameter passed to webgl context, set to "high-performance" for devices with dual graphics card. (WebGL only). |
premultipliedAlpha | boolean WebGL Only. Whether the compositor will assume the drawing buffer contains colors with premultiplied alpha. |
preserveDrawingBuffer false | boolean Enables drawing buffer preservation, enable this if you need to call toDataUrl on the WebGL context. |
resolution | number The resolution / device pixel ratio of the renderer. |
useContextAlpha | boolean "notMultiplied" Pass-through value for canvas' context alpha property. If you want to set transparency, please use backgroundAlpha. This option is for cases where the canvas needs to be opaque, possibly for performance reasons on some older devices. @deprecated since 7.0.0, use premultipliedAlpha and backgroundAlpha instead. |
width 800 | number The width of the renderers view. |
Slots
Name | Props | Fallback |
---|---|---|
default | {} | |
view | {} |
Events
Name | Type | Detail |
---|---|---|
invalidate | dispatched | null |
postrender | dispatched | |
prerender | dispatched |