SimplePlane
Creates a PIXI.SimplePlane
The SimplePlane allows you to draw a texture across several points and then manipulate these points
Usage
<script> import { SimplePlane, onTick } from 'svelte-pixi' import * as PIXI from 'pixi.js' let plane $: buffer = plane && plane.geometry.getBuffer('aVertexPosition') onTick((delta) => { if (buffer) { // Randomize the vertice positions a bit to create movement. for (let i = 0; i < buffer.data.length; i++) { buffer.data[i] += (Math.random() - 0.5); } buffer.update(); } }) </script> <SimplePlane bind:instance={plane} texture={PIXI.Texture.from('/assets/bg_grass.jpg')} vertices={10} />
Component API
Props
Name | Type | Default | Description |
---|---|---|---|
drawMode | PIXI.DRAW_MODES
|
The way the Mesh should be drawn, can be any of the PIXI.DRAW_MODES constants. | |
geometry | PIXI.Geometry
|
Includes vertex positions, face indices, normals, colors, UVs, and custom attributes within buffers, reducing the cost of passing all this data to the GPU. Can be shared between multiple Mesh objects. |
|
instance | PIXI.SimplePlane
|
The PIXI.SimplePlane instance. Can be set or bound to. | |
shader | PIXI.Shader
PIXI.MeshMaterial
|
Represents the vertex and fragment shaders that processes the geometry and runs on the GPU. Can be shared between multiple Mesh objects. |
|
state | PIXI.State
|
Represents the WebGL state the Mesh required to render, excludes shader and geometry. E.g., blend mode, culling, depth testing, direction of rendering triangles, backface, etc. |
|
texture | PIXI.Texture
|
The texture to use | |
vertices | PointLike
|
The number of vertices in the plane. This is only used on initial mount. If you need to update the vertices, you will have to update the geometry buffer from the instance. |
Additional props are passed on to Container
Slots
Name | Props | Fallback |
---|---|---|
default |
Events
Name | Type | Detail |
---|---|---|
added | forwarded |
|
click | forwarded |
|
create | forwarded |
|
mousedown | forwarded |
|
mousemove | forwarded |
|
mouseout | forwarded |
|
mouseover | forwarded |
|
mouseup | forwarded |
|
mouseupoutside | forwarded |
|
pointercancel | forwarded |
|
pointerdown | forwarded |
|
pointermove | forwarded |
|
pointerout | forwarded |
|
pointerover | forwarded |
|
pointertap | forwarded |
|
pointerup | forwarded |
|
pointerupoutside | forwarded |
|
removed | forwarded |
|
removedFrom | forwarded |
|
rightclick | forwarded |
|
rightdown | forwarded |
|
rightup | forwarded |
|
rightupoutside | forwarded |
|
tap | forwarded |
|
touchcancel | forwarded |
|
touchend | forwarded |
|
touchendoutside | forwarded |
|
touchmove | forwarded |
|
touchstart | forwarded |